My first attempt at creating a game layout with character and weapon design
Final Game GIF. This was my Final Year project and it was a multilayered process of creating a game design prototype of how the game that I envision would look like.
Game Layout. Was the process of which I compiled all my individual assets that i have created into one complete illustration.
Character Asset. This was the completed 2D model for my main character design with the weapon strapped behind her back.
Color Exploration. This was the process which enabled me to add depth and details for my character especially in her skin tone and cloths.
Final Character sketch (Front and Back). This was to show how my character would look from different perspectives and angles.
Silhouette Shadings. This was where I was exploring different silhouettes and how i wanted to express my character's shape and definitions.
Weapon Concept. A finalized design of the main character's weapon with added color.
Weapon Silhouette Shadings. Was the starting point of my conceptualization of my character's choice of weapon.